Explore a New Dimension in 3D Performance with NVIDIA Quadro and Adobe After Effects CS6
Adobe® After Effects® CS6 simplifies and accelerates the motion graphics workflow like never before with an amazing new 3D ray-traced rendering engine based on NVIDIA® Optix™ technology.
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Accelerating Graphics & Generative AI for Virtual Production Workflows - Vū & NVIDIA RTX 5000
From powering LED Volumes and artist workstations, to enabling #AI and Generative AI workflows, the NVIDIA RTX™ 5000 Ada Generation #GPU gives Vū the power and reliability to unleash the full
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Discover Octane: Create at the Speed of Your Imagination with GPU Rendering
Hear Jules Urbach, CEO and founder of OTOY, share his vision of using GPUs to enable interactive photorealistic graphics for flexible 3D content creation.
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16.7
NVIDIA Studio: RTX Studio Laptops Accelerate at SIGGRAPH
As the Los Angeles Convention Center’s doors flung open, a sea of NVIDIA green rose up.
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15.1
Nvidia Shield Half Life 2 Teaser Video
Channel Gordon Freeman in your living room. Check out Half Life 2 on NVIDIA SHIELD. Learn more at: shield.nvidia.com/android-tv
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NVIDIA press conference at CES 2014 - part 3
Chips: Tegra K1 features 192 cores. NVIDIA co-founder and CEO Jen-Hsun Huang at the company's press conference at CES 2014 in Las Vegas.
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24.5
SHIELD Showcase: Oddworld Stranger’s Wrath Developer Interview
Oddworld Inhabitants founder Lorne Lanning explains the development of Oddworld Stranger’s Wrath on Android with NVIDIA SHIELD tablet.
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16.9
Live From GTC: A Conversation With Refik Anadol
Learn about Refik Anadol's technical process to curate his latest AI Art installation "Large Nature Model", generated from over half a billion ethically sourced images - working with Getty Images
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Real-Time Response to Anomalies with Foundation Modeling - DRIVE Labs Ep. 37
This collaborative work between NVIDIA Research and Stanford University was awarded the Outstanding Paper Award at the 2024 Robotics: Science and Systems conference.
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The Factory of the Future
Watch robots demonstrate perception and keen motor skills as they work alongside humans, autonomously and harmoniously. This is made possible with #NVIDIAIssac.
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NVIDIA News Recap at GTC 2019
Watch this summary of NVIDIA's keynote news announced at the GPU Technology Conference 2019 (#GTC19) in Silicon Valley, featuring updates in AI for computer graphics, data science, robotics
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Roller Coaster Tycoon 3 on NVIDIA GeForce 7-Series mGPUs
Comparison of RollerCoaster Tycoon 3 running on two similar systems: One with graphics from NVIDIA GeForce 7-Series mGPUs for Intel platforms, the other with traditional integrated graphics.
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SHIELD TV: AI in the Living Room and Beyond with SPOT
The world at your command, this is NVIDIA SPOT. Control all your entertainment, and even your AI home, with just the sound of your voice.
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Shield Tv Watch And Win Episode 1: No Spoilers
Watch as Julian uses SHIELD TV with the Google Assistant and SmartThings Link to set up his personal “No Spoiler Zone.” We are giving away an NVIDIA TITAN Xp Collector’s Edition GPU and a SHIELD
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15.1
Game demo: Sprinkle for Tegra-powered Android devices
Read the blog post here: bit.ly/o0Iyfe We take a quick look at Sprinkle, the new Android game optimized for Tegra-powered devices.
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Tom Clancy’s The Division: Crucial Tips to Get You Started
A beginner’s guide to overcoming early obstacles in Ubisoft’s post-apocalyptic blockbuster, Tom Clancy’s The Division.
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Picture Perfect: NVIDIA RTX Studio Speeds Up Lightroom
Unlock faster photo-editing and RTX-accelerated, AI-based 'Enhance Details' with RTX Studio laptops on-the-go. Learn more from photographers Richard Kerris and Demas Rusli at Adobe MAX.
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NVIDIA GTC Factory of the Future
See “Dave” adjust to the working in the factory of the future during NVIDIA CEO Jensen Huang’s #GTC21 keynote on April 12 at 8:30 a.m. PDT. nvda.ws/3lRmUJn
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Assassin's Creed: Unity gameplay, overview and interview at E3 2014
We swing by Ubisoft's booth at E3 2014 and spend some time speaking with technical director James Therien to learn more about Assassin's Creed: Unity
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17.8
The Green Planet AR Experience streamed with NVIDIA CloudXR
The Green Planet AR Experience is an interactive, augmented reality experience that blended physical and digital worlds to connect people with nature.
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NVIDIA graphics for Autodesk Inventor and Showcase
The Autodesk Product Design Suite, which includes Inventor and Showcase, is greatly accelerated by NVIDIA graphics.
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Fable Legends Developer Interview at E3 2015
We talk to Lionhead Studios about the upcoming Fable Legends built with DirectX 12 at E3 2015.
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20.4
Enhancing AV Simulation with Generative AI - DRIVE Labs Ep. 36
Simulation is critical to the development of safe autonomous driving systems.
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Kingpin and Shamino Overclocking GTX 480 at Computex
We spotted Kingpin and Shamino, world class overclockers, doing their thing on the GTX 480 while at Computex.
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NVIDIA press conference at CES 2014 - part 4
Solving the Developer's Dilemma: Running Unreal Engine 4 on mobile. NVIDIA co-founder and CEO Jen-Hsun Huang at the company's press conference at CES 2014 in Las Vegas.
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NVIDIA at Computex 2019: Supercharged computing for gamers and creators (Updated)
Kicking off the Computex 2019 trade show at a press event, NVIDIA's Jeff Fisher and Jason Paul describe how the company is supercharging computers for gamers and creators.
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GTC 2015: A Short History of Deep Learning, ImageNet (part 4)
GTC: NVIDIA CEO and co-founder Jen-Hsun Huang describes two key events in the history of deep learning, and how GPUs have transformed ImageNet, the “Olympics” of image recognition, at the 2015 GPU
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Nvidia Powers Vr
NVIDIA has powered the world's highest performance graphics experiences for more than 20 years. Now, we're harnessing all that innovation to deliver amazing virtual reality experiences.
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NVIDIA Press Conference - Tegra 4, Icera i500 - at CES 2013 (Part 5)
NVIDIA co-founder and CEO Jen-Hsun Huang describes some of the Tegra 4 processor's video gaming capability and the new Icera i500 modem for 4G LTE, at the company's press event at CES 2013 in Las
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Hitting a Design Grand Slam with NVIDIA RTX and Unreal Engine
Learn how Owen Coffee, Principal at international design firm HKS, uses real-time ray tracing with NVIDIA Quadro RTX to present the most accurate representation possible of the new Texas Rangers
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