DevGAMM27 тыс
Опубликовано 28 декабря 2015, 11:21
slideshare.net/flashgamm/bette...
Session is strictly aimed at presenting contemporary methods of process management in production of AAA games. It will show some real-life experiences and best practices that were used during the production of 16xDLC’s and “Hearts of Stone” expansion pack for “The Witcher 3: Wild Hunt”. The aim was to increase efficiency, meaning make more in less time.
Sten will tip on how to achieve such result without excruciating crunch or painful scope/quality reduction.
Session is strictly aimed at presenting contemporary methods of process management in production of AAA games. It will show some real-life experiences and best practices that were used during the production of 16xDLC’s and “Hearts of Stone” expansion pack for “The Witcher 3: Wild Hunt”. The aim was to increase efficiency, meaning make more in less time.
Sten will tip on how to achieve such result without excruciating crunch or painful scope/quality reduction.
Случайные видео
Революция от Кодзимы, новое Metro, перенос Смуты, Deus Ex всё, Assassin’s Creed Red и кризис Ubisoft