Daniil Volkov (Wargaming.net) - Restructuring a Warship at full steam

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DevGAMM27 тыс
Опубликовано 28 декабря 2015, 11:21
slideshare.net/flashgamm/warga...

Sometimes you think that if only you could have more people on your team you could deliver your project faster, but in reality the more people you bring on board the more problems you face. Most of the time it’s not about how many people you have but how they work together as a team, how the work is structured and how well they can communicate and talk to each other. In this session I would like to share my experience on how we grew from 50 to 250 people in 3 years, and what steps have we made to build a productive team.
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