DevGAMM27 тыс
Опубликовано 17 июня 2014, 9:13
"Sincere Game Design"
Rami Ismail is the Business & Development Guy at Vlambeer, a Dutch independent game studio known best for Nuclear Throne, Ridiculous Fishing, Super Crate Box, LUFTRAUSERS, GUN GODZ, Serious Sam: The Random Encounter & Radical Fishing. His game Ridiculous Fishing became "iPhone Game of the Year" by Apple Choice in 2013.
Vlambeer's Rami Ismail talks about finding the core design elements in a game idea, how to identify those and how to build on them. Using popular Vlambeer games as example, he'll explain how Vlambeer went about identifying and executing on their designs.
Rami Ismail is the Business & Development Guy at Vlambeer, a Dutch independent game studio known best for Nuclear Throne, Ridiculous Fishing, Super Crate Box, LUFTRAUSERS, GUN GODZ, Serious Sam: The Random Encounter & Radical Fishing. His game Ridiculous Fishing became "iPhone Game of the Year" by Apple Choice in 2013.
Vlambeer's Rami Ismail talks about finding the core design elements in a game idea, how to identify those and how to build on them. Using popular Vlambeer games as example, he'll explain how Vlambeer went about identifying and executing on their designs.
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