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Опубликовано 17 июня 2014, 9:13
"A Hands-On Guide to Unity's New GUI System"
Ever since he added physics to 100 cubes and watched them bounce around, Andy Touch has been addicted to experimenting with gaming technology. Having previously taught game development to University students, he is now part of Unity Technologies' Evangelism team helping to spread the word of the game engine and to show off what it can do!
At last! Unity's brand new GUI system is almost here! Andy will show a hands-on demonstration of how to use it to create polished and interactive UI for your games and applications. He will also show how the UI system can be used to create both screen-space 2D HUD and world-space 3D UI, how it fits in with varying screen resolutions and he will also explain how it has been designed for both graphic designers and programmers to use!
Ever since he added physics to 100 cubes and watched them bounce around, Andy Touch has been addicted to experimenting with gaming technology. Having previously taught game development to University students, he is now part of Unity Technologies' Evangelism team helping to spread the word of the game engine and to show off what it can do!
At last! Unity's brand new GUI system is almost here! Andy will show a hands-on demonstration of how to use it to create polished and interactive UI for your games and applications. He will also show how the UI system can be used to create both screen-space 2D HUD and world-space 3D UI, how it fits in with varying screen resolutions and he will also explain how it has been designed for both graphic designers and programmers to use!
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