DevGAMM27 тыс
Опубликовано 11 января 2014, 9:47
"Banana Kong -- Designing an Endless Runner"
Download presentation: slideshare.net/flashgamm/fdg-b...
Philipp Döschl co-founded FDG Entertainment back in 2001 at the age of 19. Having graduated in Sound Engineering and studied Japanese, Philipp can look back onto a video gaming background of more than 25 years, starting playing games at only 4 years old, witnessing the evolution and growth of the video gaming industry from the big crash in 1983 to nowadays first hand.
This Post-Mortem gives a deep insight into the development of one of the App Store's most successful endless runners. From the first idea to release to successful Free-to-Play transition, find out what made Banana Kong stand out from this year's releases.
Download presentation: slideshare.net/flashgamm/fdg-b...
Philipp Döschl co-founded FDG Entertainment back in 2001 at the age of 19. Having graduated in Sound Engineering and studied Japanese, Philipp can look back onto a video gaming background of more than 25 years, starting playing games at only 4 years old, witnessing the evolution and growth of the video gaming industry from the big crash in 1983 to nowadays first hand.
This Post-Mortem gives a deep insight into the development of one of the App Store's most successful endless runners. From the first idea to release to successful Free-to-Play transition, find out what made Banana Kong stand out from this year's releases.
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