DevGAMM27 тыс
Опубликовано 7 июня 2016, 15:41
slideshare.net/flashgamm/turni...
When starting out, many indies only think about the first game and don’t plan for what will come after, whether their level of success is boom or doom. Da Rocha will talk about the creation of Q.U.B.E. and how its success led the team to create an enhanced version of the game for consoles before diving into development on its sequel, Q.U.B.E. 2.
When starting out, many indies only think about the first game and don’t plan for what will come after, whether their level of success is boom or doom. Da Rocha will talk about the creation of Q.U.B.E. and how its success led the team to create an enhanced version of the game for consoles before diving into development on its sequel, Q.U.B.E. 2.
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