Imre Jele (Bossa Studio) - Gamejamming to Success: Surgeon Simulator, Worlds Adrift and Beyond
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Опубликовано 29 ноября 2016, 16:39
slideshare.net/flashgamm/gamej...
At Bossa, they believe that truly innovative games require disruptive production methods and novel use of technologies. Most companies use new tech and leadership approaches to improve and accelerate what they already do, Bossa team however uses them to inspire themselves to create better games in a better way. Their obsession with doing things differently shines particularly well in their regular internal gamejams which created multiple million selling games like Surgeon Simulator, I Am Bread and their ambitious new title; Worlds Adrift.
At Bossa, they believe that truly innovative games require disruptive production methods and novel use of technologies. Most companies use new tech and leadership approaches to improve and accelerate what they already do, Bossa team however uses them to inspire themselves to create better games in a better way. Their obsession with doing things differently shines particularly well in their regular internal gamejams which created multiple million selling games like Surgeon Simulator, I Am Bread and their ambitious new title; Worlds Adrift.
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