Itai Edry (TabTale) - The Idea Factory – What it takes to create and manage a Super Casual studio
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Опубликовано 8 июня 2017, 14:47
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Innovative, Unique, Funny, Exciting, Fun, Addictive. These are all words that every developer wants associated with his game.
But how do you reach that level; how do you perfect your ability to identify these characteristics in the clutter of endless concepts? Not to mention on a weekly basis?!
Innovative, Unique, Funny, Exciting, Fun, Addictive. These are all words that every developer wants associated with his game.
But how do you reach that level; how do you perfect your ability to identify these characteristics in the clutter of endless concepts? Not to mention on a weekly basis?!
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