DevGAMM27 тыс
Опубликовано 14 марта 2018, 11:56
slideshare.net/flashgamm/stop-...
Casting a critical eye on classic game design features like Score, Health, Ammo, Lives and Crafting. We’ll analyse when these features actually create fun gameplay and, more importantly, determine when to avoid them.
Casting a critical eye on classic game design features like Score, Health, Ammo, Lives and Crafting. We’ll analyse when these features actually create fun gameplay and, more importantly, determine when to avoid them.
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