James Brough (Azur Games) - 12 Rules for Environments & Level Design in Mobile Games

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DevGAMM27 тыс
Опубликовано 26 декабря 2018, 11:40
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This session will discuss 12 fundamentals that are incremental in Level/Environment Design for Mobile Games, using the real reference from popular Mobile Games. This talk is helpful for Artists/Designers who are approaching Level Design/Game Environments for the first time.
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