DevGAMM27.1 тыс
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Опубликовано 10 июля 2019, 11:03
The session will discuss the merits of co-developing a game and its content with the community of players, the pros and cons of open development, and how to deal with the community. We’ll use the case of Worlds Adrift, an MMO whose entire content was created by its players before its launch.
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