Looking Glass Was 'Game Development Grad School' Says BioShock Developer - IGN Unfiltered

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The hardest Elden Ring challenge yet?
Опубликовано 16 ноября 2018, 21:00
Underworld Ascendant creative director Joe Fielder has learned a lot from working with many developers from revered game development studio Looking Glass.

Watch the full episode here!
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Underworld Ascendant Trailer - Gamescom 2018:
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