VRSS Boosts Image Quality in VR – Featuring BONEWORKS

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Опубликовано 6 января 2020, 20:38
Variable Rate Supersampling (VRSS) increases the shading rate in the center of VR displays using Turing’s Variable Rate Shading (VRS) which improves image quality while maintaining the max VR frame rate. Learn more, including the list of dozens of supported games, at nvidia.com/en-us/geforce/news/...

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