Creating the Scientifically Plausible Worlds in Mass Effect: Andromeda

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Опубликовано 18 апреля 2017, 13:15
Taking place in a whole new galaxy, Mass Effect Andromeda's design team took the opportunity to create worlds we may never have imagined, but are still scientifically comprehensive. Julian sits down with one of BioWare's Senior Level Designers, Jos Hendricks, to discuss the creative process.

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