Viewer-centric design for eSports & interactive streams / Christopher Hamilton (Genvid Technologies)

212
DevGAMM27.1 тыс
Опубликовано 3 ноября 2020, 11:00
This talk explores how developers can directly address their viewing audience by designing optimized experiences for spectators. Starting with examples in eSports, Christopher Hamilton from Developer Relations at Genvid Technologies explores new forms of engagement, monetization and experiences that become possible, leading to entirely new games and potential audiences.

Presentation:
SlideShare – slideshare.net/flashgamm/viewe...
Dropbox – dropbox.com/s/75edls3gjrjqx3e/...

Contents:
0:00 – Intro
1:33 – What is Experience 3.0
7:09 – How can viewers interact with games?
10:25 – Concept's demonstration in games
24:33 – Key Takeaways
25:40 – Q&A session


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