Unreal Engine 5: Lighting New Worlds With Lumen

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Опубликовано 16 мая 2022, 16:00
Unreal Engine 5 is lighting up new worlds thanks to lumen - a fully dynamic global illumination system that will soon blur the lines between indie and AAA development, and take the slow and tedious work out of lighting so developers can focus on the stuff that matters. Welcome to the second video in this 3-part series, where we'll dive into the next-generation lighting system, Lumen. Here's how it works.

We sat down with Nate Purkeypile, a former triple-A developer who's since branched out to work on The Axis Unseen, a solo-developed Heavy Metal Horror Hunting game. Nate is using Unreal Engine 5 which allows small teams and solo devs such as himself to pull off triple-A level games.

Stay tuned for our final follow-up video centered around how Unreal Engine 5's MetaHuman Creator allows for the creation of lifelike characters.

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