The Time is Now to Embrace UGC / Shahar Sorek (Overwolf)

231
DevGAMM26.7 тыс
Опубликовано 25 июля 2022, 12:00
Join us at our next event – DevGAMM Vilnius 2022!
devgamm.com/vilnius2022

The games industry is at a new User Generated Content (UGC) inflection point, and the strong growth of gaming lies largely in the hands of creators. In order to continue to serve the next generation of gamers, the game developers who partner with the community in creating new, moderated, and safe game experiences will be the ones to thrive. From Roblox, where creators control everything, to Insurgency, a game with millions of downloads that started as a Half-Life 2 mod, it’s apparent that community-created experiences, and specifically in-game creations, are critical to the growth of gaming. Join Shahar Sorek, Overwolf CMO, as he discusses how to harness the power of UGC to thrive in the next era of games and build a stronger gaming community.
#DevGAMM #gamedev #ugc

Contents:
0:00 – Intro
2:14 – Brief history of UGC
6:51 – In-game creator as a new profession
13:50 – Q&A session


Supported by Belka Games. The company is among Top 20 publishers by revenues in EMEA according to App Annie and keeps growing and developing.
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