Make games out of your everyday worktools / Daniel Nielsen (Åudio Sounddesign)

317
7.5
DevGAMM26.7 тыс
Опубликовано 13 января 2023, 12:00
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We tend to know we know a certain software really well by using it every day. How about pushing that knowledge to the limit and actually making a game out of software that is not intended as a game engine? In this talk, Daniel Nielsen, Sound artist at Åudio Sounddesign, showcases how he made games out of the versatile audio software Reaper as well as the multiple games he has made in Wwise - all done without any scripting.
#devgamm #gamedev #audio #reaper #wwise

Slides – slideshare.net/flashgamm/make-...

Contents:
0:00 – Intro
1:53 – Reaper
11:01 – Wwise
28:05 – Q&A session


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