The Snowball Effect - how we got 1M players to try out The Riftbreaker / Piotr Bomak (EXOR Studios)

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DevGAMM27.1 тыс
Опубликовано 29 мая 2023, 14:00
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Nowadays, there are numerous things you can do to positively affect the discoverability of your game. During this talk, you will learn about the actions and techniques used by EXOR Studios to get the word about The Riftbreaker out to the players. You will learn what worked for this project, what didn't, and what you can do to get more eyes on your game on various budgets from an indie developer perspective.


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