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Опубликовано 7 июня 2023, 15:00
The Rancor is one of the most iconic creatures in Star Wars and it’s made plenty of video game appearances, so nobody faulted Respawn for not including one in Jedi: Fallen Order, but that doesn’t mean they didn’t try. Stig Asmussen, director of Fallen Order and Jedi: Survivor tells us how the Rancor boss fight on Koboh was originally pitched for the first game, how driven the team was to make this nasty beast rear its ugly head, and how hiding it in a sidequest put trust in players to seek it out.
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