Hardsurface Modeling Techniques for Games / Pedro Augusto (Ten Square Games)

244
DevGAMM27.1 тыс
Опубликовано 6 июля 2023, 14:00
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In this presentation, speaker shows my techniques in modeling hardsurface general assets and weapons, providing examples of each step of the process till the final model textured. He shows very cool techniques to achieve high quality models as you will see on the weapons the Art Team created for one of the Ten Square Games' titles.


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