How to make thousands of games $6 a pop? - Klavdia Potapova (Megamod)

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DevGAMM27.1 тыс
Опубликовано 3 июня 2024, 14:00
In early May 2023, Megamod provided beta access to the UGC game editor and began recruiting the first creators. By the end of the year, Megamod's library had over 20,000 games; the cost of any of them did not surpass $6. How do I find the best model for UGC game production? How do I launch and scale the creators’ network? How do you evaluate the production costs, and what other metrics are essential? What’s next? Klavdia Potapova, Megamod’s CPO, will share the experience.

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