Android Studio’s 10th birthday: our favorite moments!
When we set out to develop Android Studio we started with these three principles: First, we wanted to build and release a complete IDE, not just a plugin.
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Happy birthday, Android Studio!
In this episode Chet, Romain and Tor chat with Xav and Jamal from the Android Studio team to talk about the history of Android’s IDE.
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Now in Android: 113 - Android 16 Developer Preview 2, Android XR, Android Studio Ladybug, and more!
Welcome to Now in Android, your ongoing guide to what's new and notable in the world of Android development.
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Android Dev Story: Originator - MathTango achieves less than 1% battery usage per minute on Wear OS
Building kids experiences with standalone functionality enables you to reach both standalone and tethered watches for kids.
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[Games] - Challenges of opportunities of operating live games (Playtime 2024)
An engaging conversation with prominent game partners about the current obstacles their businesses are facing across acquisition, engagement, monetization and market expansion.
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What's new in Android Studio Ladybug
Today, we are thrilled to announce the stable release of Android Studio Ladybug Feature Drop (2024.2.2)!
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Media & Camera experiences | Android Build Time
In this episode of Android Build Time, Christopher Cartland is joined by Caren Chang and Jordan de Hoog to discuss Media API insights.
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Camera & Media #SpotlightWeek
Android offers Camera and Media APIs to help you build apps that can capture, edit, share, and play media.
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Camera & Media | Spotlight Week
Android offers Camera and Media APIs to help you build apps that can capture, edit, share, and play media.
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Designing apps for Android XR
Learn how to design intuitive and engaging apps for Android XR.
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Adapting Android apps for XR
Learn how to build new XR differentiated apps and how to adapt existing Android apps for Android XR devices.
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Build immersive apps & experiences with OpenXR & Unity
Android XR builds on the Android tradition of supporting industry standards and tools familiar to XR developers.
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XR Unlocked '24 in under 8 minutes
We announced Android XR at XR Unlocked. Get a firsthand look at our new platform for headsets and glasses. Let's build the future of XR together!
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Now in Android: 112 - Android 16 Developer Preview 1, Passkeys Spotlight Week, and more!
Welcome to Now in Android, your ongoing guide to what's new and notable in the world of Android development.
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A vision for Android XR
Get a glimpse into the world of Android XR--our new platform for headsets and glasses.
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Notes from Google Play: The next phase of Play
Join Sam Bright, VP & GM, Google Play + Developer Ecosystem, as we take a look back at some of the key features and programs launched this year to help you build successful apps and games businesses.
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#WeArePlay: Celebrating the people behind apps and games
Join us on a journey around the world as we discover the stories of inspiring app and game founders building businesses on Google Play.
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[Apps] - Optimizing your app’s revenue: flexible monetization tools (Playtime 2024)
In this session we share the latest monetization features and best practices to increase your app's earning potential.
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[Games] - Measuring the impact of misleading ads (Playtime 2024)
Acquiring new users on mobile is one of the main challenges games businesses face. As a result, ads with misleading marketing have gained prominence in recent months.
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[Games] - Myths and fallacies of device optimization (Playtime 2024)
Identifying opportunities for device optimization and assessing the associated costs are crucial steps in game business.
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[Apps] - Subscription fatigue: from myths to facts to opportunities (Playtime 2024)
How has subscriber behavior changed over time and what is driving this behavior?
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[Games] - Deconstructing successful Google Play game launches (Playtime 2024)
Launching a successful game is more difficult than ever. In this talk, we analyze what the launches of successful titles look like and what lessons you can learn from them.
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[Apps] - Navigating market expansion: key considerations (Playtime 2024)
Discover the key factors to consider for market expansion, including insights on the best direction to take. Learn about the latest trends and unique aspects of top markets by app UX.
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[Apps] - Maximizing monetization via cross-category affinities (Playtime 2024)
Competition for users’ time and spend is often category agnostic.
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#WeArePlay: Mesty and Garri, Tentang Anak - Indonesia
Meet Mesty and Garri, a husband-and-wife team making expert parenting advice available to all. Their app gives parents across Indonesia the tools and knowledge they need to care for their children.
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Clipping and masking | Jetpack Compose Tips
Clipping or masking parts of your content is a way to create delightful UI effects, and is a common need when working with custom UI components.
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Rules about performance tools - Android Developers Backstage
In this episode Chet, Romain and Tor chat with Shai Barack about how the Android platform team studies performance and understands system health - and what is system health anyway?
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Passkeys #AskAndroid | Spotlight Week
As part of #PasskeysWeek this week, we're hosting a live Q&A with the team! Send us your passkeys questions using #AskAndroid for a chance to have them answered live.
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Passkeys #SpotlightWeek
For the Passkeys Spotlight Week, we'll cover how to implement passkeys, including new learning materials, blog posts, case studies, and learning pathways to earn passkeys badges on your Google
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