Daniel Mullins (Daniel Mullins Games) - Designing a Story Across 6 Genres

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Опубликовано 27 июня 2019, 11:28
In this talk, Daniel steps through the bizarre process of creating his follow-up title to Pony Island, The Hex. On its face The Hex is 6 games in one with a secret ending hidden in a different game, which poses its own design and technical challenges. But things get stranger as genres are subverted, mechanics collide, and the story spills over into an entirely different secret game on Steam!
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