Detroit: Become Human: Designing for the Challenges of Interactive Storytelling - IGN First

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12.1
IGN18.6 млн
Опубликовано 19 апреля 2018, 19:00
We look at how the lighting and player agency separate the creation of Detroit: Become Human from the traditional movie-making process.

Why Choice Matters in Detroit: Become Human - IGN First:
youtube.com/watch?v=rY8-RAfTKv...

Detroit: Become Human Gameplay Demo - PSX 2017:
youtube.com/watch?v=itq93LJHgL...

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