NVIDIA GeForce1.15 млн
Опубликовано 18 марта 2019, 22:06
Project Sol demonstrates the power of the NVIDIA RTX development platform for creating cinematic ray-traced content that runs in real-time on a single GeForce TITAN RTX in Unreal Engine 4.22.
In this chapter, Sol tests out his new suit when a challenger arrives.
Learn more here: nvda.ws/2ObVjC1
The materials and textures for the cinematic were created using Substance Painter and Designer.
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#NVIDIARTX, #RTXOn, #ProjectSol
#Cinematic
#Sol
#Realtime
#NVIDIA
#Unreal
#UE4
In this chapter, Sol tests out his new suit when a challenger arrives.
Learn more here: nvda.ws/2ObVjC1
The materials and textures for the cinematic were created using Substance Painter and Designer.
Subscribe to GeForce! youtube.com/channel/UCL-g3eGJi...
Follow GeForce
GeForce Twitter: twitter.com/NVIDIAGeForce
GeForce Facebook: facebook.com/NVIDIAGeForce
GeForce Instagram: instagram.com/nvidiageforce
#NVIDIARTX, #RTXOn, #ProjectSol
#Cinematic
#Sol
#Realtime
#NVIDIA
#Unreal
#UE4
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