Hit Points and Health Bars, Digressing and Sidequesting

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Mo' Heads Mo' Problems #shorts
Опубликовано 30 августа 2012, 19:55
Smart video game discussion levels up with "Digressing and Sidequesting," which takes an educated look at video game mechanics and game design. Game theorist Ronnie "Oni" Edwards puts his unique spin on hit points and health bars, looking at Super Mario, Sonic the Hedgehog, Legend of Zelda, and Street Fighter to see what creative things these games have done with measuring how well you're playing a game.
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