From GTA to Call of Duty | What Makes a Great Black Character? | BBC Inside Games

10 324
11.6
BBC Radio 18.35 млн
Опубликовано 23 апреля 2020, 16:30
There are more black characters appearing in games than ever before, but what makes them feel truly authentic? Using examples ranging from Grand Theft Auto and Dishonored 2 to Wolfenstein and Call of Duty, Elle Osili-Wood gets to the root of the matter.

Assassin's Creed III: Liberation (2012) Ubisoft
Assassin's Creed Origins (2017) Ubisoft
Call of Duty 4: Modern Warfare (2007) Infinity Ward / Activision 
Call of Duty: Modern Warfare Remastered (2019) Infinity Ward / Activision 
Deathloop (TBC) Arkane Studios / Bethesda Softworks
Dishonored 2 (2016) Arkane Studios / Bethesda Softworks
Dragon Age Inquisition (2014) BioWare / Electronic Arts 
FIFA 17 (2016) EA Sports
Final Fantasy VII (1997) Square / Sony Computer Entertainment 
Final Fantasy VII Remake (2020) Square Enix
Grand Theft Auto: San Andreas (2004) Rockstar Games
Mirror's Edge Catalyst (2016) Electronic Arts
The Walking Dead (2012) Telltale Games / Skybound Games
Uncharted 4: A Thief's End (2016) Naughty Dog / Sony Computer Entertainment 
Watch Dogs 2 (2016) Ubisoft 
Wolfenstein II: The New Colossus (2018) MachineGames / Bethesda Softworks
Wolfenstein: Youngblood (2019) MachineGames / Arkane Studios / Bethesda Softworks
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