Now in Android: 15 - Android 11 features, AndroidX, videos, articles, and more!
Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
17 589
10.3
Enter the 2020 Indie Games Festival from Google Play
Submit your game for a chance to win prizes that will help you grow your business on Android and Google Play, including promotion in the Google Play Store, consultations with Google teams, paid
17 548
53.3
Understand the impact of Generic System Images (GSI) (Android Dev Summit '18)
Learn what Treble and Generic System Image (GSI) means to developers.
17 543
26.7
DevBytes: Window Zoom Transitions
How to easily create a thumbnail zoom transition when launching a new activity. developer.android.com/shareables/devbytes/WindowZoomAnimations.zip
17 505
37.8
Perf Theory: Threading (Android Performance Patterns Season 4 ep12)
It’s time for PERF THEORY: Threading Edition! Because threads just may save your -life- app, but they also might spell your doom.
17 424
33.6
Android App Bundles and Play Feature Delivery explained
The Android App Bundle is Android's new, official publishing format that offers a more efficient way to build and release your app.
17 419
12.2
Now in Android: 90 - Android brand, ART updates, Dagger KSP, and more!
Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
17 411
12.5
What's new for large screens and foldables in Android and ChromeOS
We introduce new features focused specifically on making your app look great on large screens, foldables, and Chrome OS.
17 405
34.6
Build bigger, better: Gradle for large projects (Google I/O'19)
Codebases grow larger over time, and many developers struggle with how to structure their builds so that they're fast, correct, and easy to maintain.
17 396
25.2
Best practices for game development across platforms
Discover best practices to improve and expand beyond phone form factors.
17 395
91.7
DevBytes: Bounce Animations
Simple uses of ValueAnimator, ObjectAnimator, and interpolators to control how a shape is moved around on the screen. developer.android.com/shareables/devbytes/Bouncer.zip
17 393
57.6
Android Developer Tips - Image Transparencies, OGG files
What I've learned from building my Android app - Increase framerate by reducing transparencies in images. Use OGG over M4A for sounds.
17 387
304.7
Optimize your app size with this one trick (Android Dev Summit '18)
Learn how to integrate Android App Bundle and get size savings through config splits and feature modules.
17 350
21.2
App Launch time & Bloated Application objects (Android Performance Patterns Season 6 Ep. 3)
One of the hangups of having an awesome, modern, complex mobile application is all the stuff you gotta do to get it working just so the user is happy.
17 334
24.4
Protect your game's integrity on Google Play (Google Games Dev Summit)
Learn about Android and Google Play tools you can use to protect your games and players while reducing issues like tampering and piracy.
17 312
92.7
Keep it Secret, Keep it Safe (Android Dev Summit 2015)
There are several new features in Android 6.0 to help you keep user data safe and secure, including new manifest flags and StrictMode tools.
17 267
49.3
Now in Android: 80 - Media3, Jetpack Compose 1.4, Crash Management, and more!
Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
17 251
14.4
App Bundles: Configuring your app for Play Feature Delivery - MAD Skills
The Android App Bundle is the distribution format for Android applications in the Modern Android Development world.
17 248
21.9
Android Developer Summit '21 Day 2
Welcome to Day 2 of Android Dev Summit! Tune in for the latest updates in Android development directly from the Android team, and connect with Android developers around the world.
17 246
9.9
Now in Android: 31 - Modern Android development, AndroidX, articles, and more!
Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
17 245
14
First impressions in your Play Store listing - Play Store Listing Certificate | Google Play Console
Making a great first impression is key when creating your Google Play Store Listing.
17 214
65.6
DevBytes: Curved Motion
How to use the existing animation APIs to get easy curved motion for your UIs. In the real world, things don't move in straight lines.
17 199
40.3
Cost of a pixel color (Android Dev Summit '18)
Understanding the color choice of every pixel is important when optimizing power.
17 161
25.3
Welcome to Android Developers
Thank you for tuning into Google’s official channel for Android Developers.
17 159
9.1
Optimize your app performance using the new deep linking management tools in Play Developer Console
Deep links enable you to direct users into your app, boost engagement rates, and drive business growth.
17 146
39.6
Playtime 2016 - Optimizing for a post install world
You’ve spent time and resources getting users to download your apps, but what happens after the install? Learn how to minimize churn and keep families engaged with your content long term.
17 119
475.2
Now in Android: 25 - Android 11 released, Jetpack DataStore, Android GPU Inspector, and more!
Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
17 056
12.8
Hilt and Dagger under the hood - MAD Skills
Welcome to the third episode of the Modern Android Development Skills series on Hilt. In this episode, Dagger and Hilt Engineer Brad Corso will take a deep dive into how Hilt works under the hood.
17 049
11.6
Gradle and AGP Build APIs: Configure your build - MAD Skills
In this first episode of Modern Android Development Skills on Gradle and AGP Build APIs, Murat will discuss how the Android build system works and learn the basics of Gradle.
17 007
13.1
Developing high performance games for Android (Google I/O '17)
Mobile games have better graphics and deeper gameplay than ever before.
16 972
36.6