Android Developer Soapbox - XML UI, Support for JNI
One thing I like about developing on Android - the ability to build one app that can adjust dynamically to different devices, possible because of the XML UI.
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374.4
Vulkan - Android Partner Games
Tune in to see how Vulkan can improve CPU performance to make your game run faster and smoother! Stick around to hear testimonials from satisfied programmers.
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13.5
Android Developer Soapbox - Desktop-Like, Richer Media APIs
One thing I like about developing on Android - desktop-like features One thing I'd like to see - richer media APIs Allan Hsu of imeem and developer of imeem's Android app Watch other videos like
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373.4
DevBytes: Animating Multiple Properties in Parallel
Suppose you want to animate multiple properties in parallel on some target object. How would you do it? ValueAnimator? Multiple ObjectAnimators?
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37
Supercharge sharing to your App (Android Dev Summit '19)
Learn about all of the APIs you can leverage in Android to make sharing to your app a great experience.
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74.2
Compose Basics: Community tip - MAD Skills
In this episode of MAD skills on Compose basics, community member and GDE Adam Bennett shares how you can speed up your learning with Compose.
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9.7
Android Developer Story: Google Drive cut code and development time in half with Jetpack Compose
The Google Drive team rebuilt the Android app’s home page from the ground up using Android’s recommended architecture and Jetpack Compose, Android’s modern declarative toolkit for creating native UI.
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20.3
Launching notes from Google Play
Read the latest edition of the new Notes from Google Play series to learn the standout moments from 2021 from app and game creators.
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33
Now in Android: 55 - Android Studio, DataStore, Glance, and more!
Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
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15.8
WorkManager: Advanced configuration & testing - MAD Skills
In this episode of the WorkManager series for MAD Skills, Android Developer Relations Engineer Ben Weiss will introduce you to more of WorkManager’s advanced features.
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16.6
Top 12 tips to get ready for Android 12 | Session
If you just got your hands on the Android 12 SDK and are eager to make your app compatible with the release, then this Session is for you.
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12.8
What's new in Google Play (Google I/O'19)
Google Play helps developers around the world build successful businesses with their apps and games.
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28.5
CameraX setup and permissions
In this video, we’ll create an Android Studio project for a simple CameraX app that shows a camera preview and can take a photo.
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20.2
Perf Theory: Approximation (Android Performance Patterns Season 4 ep10)
It’s time for PERF THEORY: Approximation Edition! No one likes doing extra work for no reason. So why go for the 100%, when your users will give you a passing grade at 70%?
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38.1
Design for All Users - Google Play Academy course trailer
Visit the course here → goo.gle/3pT16Rr Learn how to optimize for onboarding, build accessible apps, and reduce app size to reach more users.
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62
Designing apps for large screens
Explore key concepts and strategies for adapting mobile apps to large screen devices, such as tablets and foldables.
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19.5
This Week in Android Development - November 25th 2013
Game On! - Play Games Half-Birthday Party - goo.gl/Zy67G3 HBO GO - goo.gl/k125z ESPN SportsCenter - goo.gl/8pksD
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136.6
AdMob and Play Ads Policy conversations
In this video, Aurora and Joe discuss the importance of policies in Google Play and AdMob, including best practices to keep you on the right side of policy as you manage ads for your app or game
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25.5
Paging - MAD Skills
This week we’re starting a new series of videos and articles for Modern Android Development Skills on Paging. Android Developer Relations Engineer TJ Dahunsi gives us a preview!
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15.8
Best practices for running background work on Android
Learn about several changes to how and when apps can run tasks in the background. Discover why the changes were made and some best practices for developers to run work in the background.
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22.3
Performance and memory improvements in Android Run Time (ART) (Google I/O '17)
This talk presents recent improvements to the Android Runtime (ART).
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23.9
New features in ML Kit: Text Recognition V2 & Pose Detection
Learn more about recently released features in ML Kit: Text Recognition V2 & Pose Detection, easy to use, yet advanced turn-key APIs that are built on top of best-in-class models and pipelines.
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21.5
Now in Android: 87 - Android 14 Beta 4, Google Play policy update, and Compose Performance!
Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
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17.5
Constraints and modifier order
Watch the full video → goo.gle/3pkyjb1 Catch more videos → goo.gle/layouts-mad Subscribe to Android Developers → goo.gle/AndroidDevs #Featured #Android #MADSkills
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8.1
What's new with CameraX (Android Dev Summit '19)
Learn what’s new with CameraX since its alpha launch at Google I/O this year, and learn from teams at Google who have been using CameraX in their apps.
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19.4
Building for the future of Wear OS
In this talk, we'll discover the new features of Wear OS 5. This includes advances in the Watch Face Format, and how to design and build for the increasing range of devices sizes.
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29.5
What's new with TV and intro to Compose
If you're a designer or developer building experiences for the living room, this material is for you. Discover how both Android TV and Google TV have grown this past year.
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26.3
Now in Android: 64 - Independent versioning of Jetpack Compose libraries, and more!
Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
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15.1
Games, Media, and 5G: #11WeeksOfAndroid
Game developer updates in a special Game Show episode for Games, Media, and 5G #11WeeksOfAndroid.
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35.3
Deep dive into the ART runtime (Android Dev Summit '18)
In this session, we'll talk about internals of the ART runtime, from compiler to garbage collector, and how we're focusing on improving Kotlin performance and application startup.
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19.9