Magic Bullet Looks with NVIDIA Quadro GPUs
A brief overview of Magic Bullet Looks by Sean Safreed, Director of Products and Co-founder of Red Giant software.
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GTC 2013: NVIDIA's GPU Roadmap (5 of 11)
NVIDIA Co-founder and CEO Jen-Hsun Huang lays out the company's GPU roadmap in this fifth segment of the opening day keynote at GTC 2013.
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Adobe Mercury Playback Engine & Quadro Demo -Obin Olsen, Dv3 Productions
Obin Olsen, Dv3 Productions, demonstrates how the Adobe Mercury Playback Engine fueled by Quadro enables fluid playback in real-time.
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NVIDIA in a Minute: Gaming with 3D Vision Surround
We're launching support today for 3D Vision Surround, which lets gamers immerse themselves in a 3D panoramic view using three displays at once.
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CES 2016: NVIDIA DRIVE PX 2 - World's First In-Car AI Supercomputer (part 1)
Setting the stage for a future of self-driving cars, NVIDIA CEO Jen-Hsun Huang introduces the NVIDIA DRIVE PX 2, at the Consumer Electronics Show 2016 in Las Vegas.
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NVIDIA RTX: Bring on Tomorrow
Realize the dream of real-time technologies with #NVIDIARTX.
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Shield Showcase: Arma Tactics
Welcome to SHIELD SHOWCASE. In this episode, we take you through SHIELD playing the Tegra 4-enhanced version of Arma Tactics.
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Nvidia And Qnx
See how NVIDIA and QNX collaborate to accelerate the race to self-driving cars at CES 2016. Visit nvidia.com/drive for more information on NVIDIA automotive solutions.
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NVIDIA DRIVE Sim — Autonomous Urban and Highway Drive Around Silicon Valley
During the #GTC20 virtual keynote, NVIDIA CEO and founder Jensen Huang demonstrated how NVIDIA DRIVE technology is currently being developed and tested in simulation.
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Transforming Transportation with AI | I AM AI
Learn more about how NVIDIA #AI brings end-to-end innovation to everyday transportation: nvda.ws/3e3i1uz
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See How NVIDIA Is Driving Automotive Innovation
NVIDIA partners with some of today's most forward-looking automakers to integrate GPU technology into infotainment, navigation, digital instrument clusters and advanced driver-assistance systems.
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GPU Technology Conference 2014: Opening, NVLink (part 1) GTC
GTC: NVIDIA co-founder and CEO Jen-Hsun Huang describes the growth of the company's annual GPU Technology Conference, in San Jose, Calif., and kicks things off by announcing NVLink, the world's
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NASCAR 2014 GeForce GTX Technology Trailer
NASCAR 2014's high-octane races have been enhanced through the addition of realistic, GPU-accelerated CUDA particle effects.
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Augmenting Radiology with AI
Listen to influencers in radiology from the University of Chicago, the American College of Radiology, Stanford Children's Health, and OSU Wexner Medical Center deliver their insights on how AI can
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GTC November 2021 Keynote Highlights with NVIDIA CEO Jensen Huang
NVIDIA CEO Jensen Huang covers the highlights of his #GTC21 November keynote that presents the latest breakthroughs in #AI, data science, high performance computing, graphics, edge computing
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Dark Void PC Game Comparison Video Featuring NVIDIA PhysX Technology
This comparison video features NVIDIA PhysX technology in the PC game Dark Void, shows various enhanced effects when using weapons, the grenade and the jetpack.
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Accelerate Breakthroughs with the NVIDIA NGC Catalog
The NGC catalog provides a range of options that meet the needs of data scientists, developers, and researchers with various levels of AI expertise.
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Neoscape Creates a New Wave of Real-Time Experiences with NVIDIA Quadro RTX
Creative agency Neoscape uses high performance technologies and applications to interact with designs, iterate faster, and accelerate their visualizations.
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NVIDIA Omniverse: Exploring DeepSearch with Activision
Companies like Activision have extremely large asset catalogs that have been built up over many years, by many teams—and will continue to grow.
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OpenAI Unlocking the World’s Most Challenging Solutions with NVIDIA’s DGX-1
Learn from OpenAI CTO Greg Brockman on how NVIDIA DGX-1 has the power to create impactful AI technologies and achieve unimaginable breakthroughs. For more information: nvda.ws/2aRtOhE
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3 Must-Play New Android Games on NVIDIA SHIELD
Take a look at three of the best games hitting SHIELD TV this year: The Witness, Tomb Raider and Shadowgun Legends. Learn more: nvidia.com/en-us/shield?nvid=nv-int-cs27-5905
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The Foundry MARI on NVIDIA Quadro K6000
At SIGGRAPH 2013, Scott Metzger, a pioneering VFX supervisor, shows how the NVIDIA Quadro K6000 and its large 12GB frame buffer enables fully CG set development using ultra-high-resolution
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CES 2016: DriveWorks - Modeling the Environment Around a Car (part 7)
Watch how NVIDIA DriveWorks can accurately model the environment around a car using sensors such as cameras, lidar, radar and GPS, presented at the Consumer Electronics Show 2016 in Las Vegas.
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Build a PC - Step 2 - What does the SLI-Ready logo mean?
Phil from NVIDIA explains the importance of buying SLI-Ready PC components.
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High-Precision Lane Detection - NVIDIA DRIVE Labs Ep. 7
Deep neural network (DNN) processing has emerged as an important AI-based technique for lane detection.
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Localization Helps Self-Driving Cars Find Their Way - NVIDIA DRIVE Labs Ep. 17
Localization is a critical capability for autonomous vehicles, computing their three dimensional (3D) location inside of a map, including 3D position, 3D orientation, and any uncertainties in these
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GTC 2012 Keynote (Part 03): The NVIDIA Kepler GPU Architecture
Watch the rest of the GTC 2012 Keynote here: bit.ly/gtc2012keynote. Part 3 of the GTC 2012 keynote features the Kepler GPU Architecture: SMX, Hyper-Q, Dynamic parallelism.
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Intro to Omniverse Unreal Engine 4 Connector | NVIDIA Omniverse Tutorials
This video introduces the Omniverse Unreal Engine 4 (UE4) Connector, including a USD and MDL plugin.
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GeForce LAN 6 - Johan Andersson Battlefield 3 Presentation Part 3 / 5
Johan Andersson - Rendering Architect -- DICE, presents "Shiny PC Graphics in Battlefield 3" a talk focused on 5 Graphic Components: Objects, Lighting, Effects, Terrain, and Post-Processing.
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Nvidia Cloudxr 3.0
#NVIDIACloudXR provides a powerful edge-computing platform for XR.
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