GeForce LAN 6 - Johan Andersson Battlefield 3 Presentation Part 3 / 5

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Опубликовано 20 октября 2011, 4:18
Johan Andersson - Rendering Architect -- DICE, presents "Shiny PC Graphics in Battlefield 3" a talk focused on 5 Graphic Components: Objects, Lighting, Effects, Terrain, and Post-Processing. This is Part 3/5. See below for links to remaining parts.

The presentation was made at GeForce LAN 6 which took place on the USS Hornet Aircraft Carrier, October 14th-16th.

To see if your machine is Battle Ready, click here to run the Battlefield 3 GPU Analyzer: geforce.com/GamesandApps/games...

Part I: youtube.com/watch?v=KMaL6j7Ry6...
Part II: youtube.com/watch?v=UAgWi6hQ0M...
Part III: youtube.com/watch?v=EN549g0GNg...
Part IV: youtube.com/watch?v=20ZYkYiCdr...
Part V: youtube.com/watch?v=3EKECcdKXb...

Addition information on GeForce LAN 6 can be found here:
geforce.com/landingpage/geforc...

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