Google for Games 2021 Developer Summit recap - Android Game Dev Show
Top 3 recap of the tools, features, and products announced at the Google for Games Developer Summit 2021.
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Performance: System tracing basics - MAD Skills
Welcome to the first episode of the Modern Android Development Skills series on Performance.
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Introduction to Performance Debugging - MAD Skills
This week we’re starting a new series of videos and articles for Modern Android Development Skills on Performance.
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Developer journey from PC/console to mobile
In this panel, 2K, Riot Games, and Wizards of the Coast will share their journeys of bringing their best games from PC/console to mobile.
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All about battle passes: Insights and learnings from top mobile game developers
In this panel, we talk with top mobile game developers who have successfully implemented a battle pass and share Google Play insights to help developers better understand this growing mechanic.
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Optimizing games for Chrome OS
Chrome OS is now the #2 OS in the world and continuing to grow rapidly, offering developers a great opportunity to engage their audience on Chromebooks.
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Learn about your audience: Mobile gamer insights
Join Hyun Woo, a Sr. UX researcher at Google, to learn more about understanding your audience.
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Introducing Play Integrity API developer preview (Google for Games Developer Summit 2021)
The Play Integrity API helps game developers secure their game and ensure a positive experience for their players.
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Enhance your game with UX
As UA become more and more expensive globally, retaining players and converting new buyers are key to growing any app business.
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Android 12 game mode APIs
Gamers want to customize their experience for highest frame rate or greatest battery savings. Android 12 introduced new APIs for games to respond to user preferences.
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Improve your store listing quality
Hear about the new Google Play store listing asset guidelines and how they will help developers connect to the right users on major Google Play discovery surfaces.
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Optimize your graphics with Android GPU Inspector frame profiler
Android GPU Inspector is Android's graphic profiling tool.
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Plan and optimize your game for success on Google Play
There are over two billion users on Google Play, but technical complexity and geographic diversity can make it hard for your game to reach them alI.
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C/C++ libraries for Android games
We introduce new C/C++ libraries: Game Activity, Text Input API, and Controller API. These features simplify game and game engine development in C/C++ on Android.
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Help your players spend less time waiting and more time playing with Play as you download
Users want to start playing right away, but as game quality keeps improving, their size increases, leading to long, dull downloads.
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Android Game Development Extension for Visual Studio
Announcing availability of Android Game Development Extension (AGDE) to all game developers. This talk includes an introduction to the Extension, the key features, workflows, and samples.
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Introducing the Android Game Development Kit
AGDK is a full range of tools and libraries to help you develop, optimize, launch, and iterate on high quality Android games.
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Welcome and mobile Keynote
Join us for the Google for Games Developer Summit welcome remarks, then learn about how we’re making Android game development easier, growing the ecosystem of Android games running on more screens
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Guy Assad, CEO at Clerkie | Accelerator Alumni Spotlight
Part of our GfSA: North America Alumni Community Spotlight Series, this video is an interview between Mark Lee, Google Play PgM, and Guy Assad, CEO at Clerkie and GfSA: Black Founders alumn.
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Now in Android: 42 - App Bundles, Navigation, Wear Compose, and more!
Welcome back to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
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Unlock successful retention - Google Play Academy course trailer
Take the free training → goo.gle/3jWwprR Get stronger engagement with your users.
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Optimize your app for sustainable business growth - Google Play Academy course trailer
Take the free training → goo.gle/3jU070O Keep your user base happy and growing.
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Navigation: Live Q&A - MAD Skills
Welcome to the second live Q&A of the Navigation series for MAD Skills, hosted by Android Developer Relations Engineer Florina Muntenescu.
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Top 3 things in Google Play | Android @ Google I/O '21
Did you miss the latest in Google Play updates at Google I/O 2021? Developer Advocate Dan Galpin will recap the top three announcements from this year’s Google I/O!
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Now in Android: 41 - Android 12 beta 2, Indie Games, MAD Skills Navigation, and more!
Welcome back to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
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Navigation: Multiple back stacks - MAD Skills
In this episode, Developer Advocate Murat Yener will dive into a highly requested feature, multiple back stack support for Navigation. Blog post version → goo.gle/3gq2PJm Repo → goo.
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Top 3 things in Android 12 | Android @ Google I/O '21
Did you miss the latest in Android 12 at Google I/O 2021? Android Software Engineer Chet Haase will recap the top three themes in Android 12 from this year’s Google I/O!
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Android Auto in the new BMW iX
The latest Android Auto experience in the BMW iX includes instrument cluster integration, wireless support, Fast Pair and more.
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Now in Android: 40 - Google I/O 2021, Jetpack Compose, Android 12 beta, and more!
Welcome back to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
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Building across devices | Android @ Google I/O '21
Did you miss the latest in Building across screens at Google I/O 2021? Product Manager Diana Wong will recap the top three announcements from this year’s Google I/O!
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