The state of Unity on Android (Google I/O'19)
Unity is meaningfully improving on Android by leveraging Vulkan and multithreading to both improve performance and productivity on Android.
2 959
33.6
Netflix reduced app size by 33% with Android App Bundle and dynamic feature modules
Netflix is delivering their customer support functionality as a dynamic feature to their users so that only users who need to call for support download this feature.
19 088
37.5
CameraX: A Jetpack support library for camera app development
Introducing CameraX, a Jetpack support library built to help you make camera app development easier.
87 389
61.9
Android Developer Story: Robinhood uses Jetpack to help write clean, poetic code
Robinhood is an investing platform available on Google Play that lets you buy and sell stocks, ETFs, options, and cryptocurrencies, all commission free.
15 968
37.7
Android Developer Story: Cash App uses Kotlin to help accelerate development
Cash App is the fastest and easiest way to spend money lets you send and receive money instantly. You get a personalized debit card with great rewards.
25 528
35.5
What's new with Android for cars (Google I/O'19)
Come hear about different in-car experiences powered by Android. In this session, you’ll learn about new design improvements and the latest cars that support Android Auto.
27 748
43.3
Optimizing Android games performance (Google I/O'19)
Learn solutions to the most common performance pitfalls affecting Android game development by exploring topics such as multi-threading, battery utilization, and thermal throttling.
5 836
22
Build apps for foldable, multi-display, and large-screen devices (Google I/O'19)
Learn about foldable displays, multi-display devices, and large screen device support on Android and how to get your apps ready for these environments.
25 983
53.1
What's new in Android C++ development (Google I/O'19)
This session will help Android C++ developers to understand improvements to the NDK, both recent and planned.
27 353
31.5
What’s new in Android Accessibility (Google I/O'19)
Learn about what’s new in Android Accessibility, including capabilities and features in Android Q.
13 206
28.2
What's new in Android (Google I/O'19)
Get an overview of the latest developer features in Android.
102 562
21.4
Best practices in using the Android Emulator (Google I/O'19)
This session will cover what’s new in the Android Emulator.
13 558
18.6
Build a modular Android app architecture (Google I/O'19)
Finding the right architecture for the problem sets we face as Android developers still feels like a complicated task, even with all the libraries that promise to fix a lot of them.
179 906
22.7
How to install Android 10 beta
Learn how to make your apps ready for Android 10.
79 129
30.1
GDC 2019: Optimizing Android games for larger screens & foldables
Android games are now being played on more than just mobile devices. Consumers demand versatility, and broader device landscape is fueling the shift to a more immersive gameplay.
3 862
13.8
Google Pay API implementation demo (Android)
To watch the Google Pay API Explained → bit.ly/2P7knNk To check out the Web implementation video → bit.ly/2UZogaI With the Google Pay API, your customers can use the cards saved to
199 271
38.1
Indie Games Accelerator journey | Mentors (Android Developer Story)
Indie Games Accelerator is a program to help indie game developers from emerging markets achieve their full potential on Google Play.
10 974
27.8
Indie Games Accelerator journey | The Gentlebros (Android Developer Story)
Indie Games Accelerator is a program to help indie game developers from select countries in Asia, Middle East, Africa, and Latin America achieve their full potential on Google Play.
7 002
20.9
Indie Games Accelerator journey | MochiBits (Android Developer Story)
Indie Games Accelerator is a program to help indie game developers from select countries in Asia, Middle East, Africa, and Latin America achieve their full potential on Google Play.
7 322
19.5
Indie Games Accelerator journey | Octathorpe web consultants (Android Developer Story)
Indie Games Accelerator is a program to help indie game developers from select countries in Asia, Middle East, Africa, and Latin America achieve their full potential on Google Play.
11 027
18.2
Google Play - Indie Games Accelerator | Apply for class of 2019
Indie Games Accelerator is a program to help indie game developers from select countries in Asia, Middle East, Africa, and Latin America achieve their full potential on Google Play.
33 169
19.7
What’s new in Android Studio 3.4
The Android Studio 3.4 release introduces the following features: Resource manager, updates to the Project Structure dialog, automatically importing Gradle libraries, R8 enabled by default and its
95 385
18.2
Mercado Libre increases retention by optimizing with Android vitals and building for Android Go
Mercado Libre are the largest e-commerce platform in Latin America, operating in 19 countries.
11 028
13.7
Announcing the Android Dev Summit 2019!
Get ready for the Android Dev Summit! The summit will be held on October 23rd-24th, 2019 at the Google Event Center in Sunnyvale, CA.
103 207
36.8
Announcing Android Q beta 2
Android Q beta 2 contains stronger protections for user privacy along with new ways to engage users including bubbles.
169 711
26.3
Android vitals: Addressing Battery Issues
Android vitals allows you to identify performance issues in your app by providing information about battery use, stability, rendering, app startup time, and permission requests.
7 784
12
Fireside chat with Crowdstar (Games track - Playtime SF 2018)
Join the Directors of LiveOps and Product from mobile game developer Crowdstar for a conversation about health and sustainability in games.
3 839
23.8
Your first success: A burden or a new opportunity (Games track - Playtime EMEA 2018)
Do you receive lots of organic downloads for old games which do not monetize well? Should you launch the 2nd title of the saga? Revamp the existing one? Hear how other top developers tackle this.
1 196
26.2
Signs & signals of sub-optimal game monetization (Games track - Playtime EMEA 2018)
Learn about key data signals to help identify if your game's in-app purchase monetization is underperforming, as well as strategies for improving buyer conversion and revenue growth.
5 157
23.2
New monetization trends to diversify your games revenue (Games track - Playtime SF 2018)
Hear how you can grow your revenue sustainably by diversifying your monetization strategy through subscriptions and rewarded ads, or, if your business is currently ad supported, by successfully
2 179
45