What’s new in Support Library v26
Support Library v26 comes with a lot of new features, specifically: fonts as resources and downloadable fonts, access to backwards compatible emoji support via the new EmojiCompat library, the
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Android Oreo background execution limits
Android Oreo introduces important background execution limits that all developers should be aware of, such as not being able to freely launch services from the background and restrictions on
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29.7
What's new in Android Oreo for developers
Android Oreo is available to consumers.
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25.8
Life of a certification student
JP Souchak introduces the Associate Android Developer (AAD) Certification by Google.
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Android Developer Story: Playdemic drives user engagement and revenue with live ops on Google Play
Watch Paul Gouge, CEO & Co-founder and Gareth Jones, Head of Production discuss how the company has utilized live ops to continuously engage players and grow their business on Google Play for their
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639.4
Android Developer Story: Viki uses subscriptions to build a sustainable business
App developers are always looking to build sustainable and predictable revenue streams.
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241.1
Android Developer Story: Made for India
Sign up for Made for India: g.co/play/madeforindia Made for India is an initiative by Google Play to discover and showcase developers who are building high quality apps for Indian users.
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14.1
Use Android Vitals in the Google Play Console to understand and improve your app's performance
Introducing Android vitals, a guide to better app and games performance that helps drive engagement and installs.
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Android Developer Story: Busuu’s performance improvements yield jump in user rating
Busuu is one of the world’s leading language-learning apps. They help anyone learn a language with high-quality courses designed in-house, enriched by conversations with native speakers.
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Developing Android apps online course (updated!)
This is the trailer for the Developing Android apps online course, created by Google and Udacity.
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Introducing the Play Billing Library - developer preview #1
We are pleased to provide this Play Billing Library developer preview to help simplify the development process, allowing you to focus your efforts on implementing logic specifics to your app, such
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23.5
Kotlin: Android support announced at Google I/O
Visit these sites for more information: Kotlin website - goo.gl/W6bJJJ, Kotlin and Android documentation - goo.gl/NWt6O7 Android announced full support for the Kotlin language at
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21.3
Android Developer Story: LIFULL improves user experience and engagement on Google Play
LIFULL HOME'S is a Japanese real estate sale and rental search platform across the web, mobile, and an app.
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209.1
Google Design Sprint with Memrise
Watch the highlights of the three-day Google Design Sprint run by the Memrise team in London.
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21.4
Indie Games Festival 2017 KR
On 22nd~23rd April, at Daehakro Hongik Art Center in Seoul, we hosted the finale event of the second Google Play Indie Games Festival 2017 which grew in scale: 63% increase in the submissions and
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21.3
Android fireside chat (Google I/O '17)
This session was an open Q&A between the audience (including an audience queried before the event) and the Android platform team, which included engineers from the Android framework, runtime, media
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23.8
Android TV: How to engage more users and earn more revenue (Google I/O '17)
Learn about strategies and techniques for monetization and increasing engagement on Android TV.
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52.1
Google I/O'17: Channel 2
Technical sessions and deep dives into Google's latest developer products and platforms. event: Google I/O 2018; re_ty: Livestream;
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42.5
Android Wear UI development best practices (Google I/O '17)
We have made significant updates to the Android Wear UI framework since launch to best support Material Design for Android Wear.
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How to enable contextual app experiences (Google I/O '17)
It's important to understand user context and their interactions with the world around them. Who or what they're near can power magical user experiences.
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32.8
Life is great and everything will be ok, Kotlin is here (Google I/O '17)
Using Kotlin for Android development has grown in popularity over the past few years and is now officially supported by Google.
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Android animations spring to life (Google I/O '17)
Learn how to create richer, more dynamic animations for your applications.
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Android sensors & location: What's new & best practices (Google I/O '17)
Location services on Android empowers developers to create personalized and contextual experiences in their apps based on location information.
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34.4
Tools and tips to boost user engagement and retention (Google I/O '17)
Google Play connects you to over 1 billion people globally. Learn how to create engaging app experiences that keep users coming back.
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Android performance: UI (Google I/O '17)
This session will help developers better understand the rendering architecture used to display UIs, and how that affects performance.
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36.8
Developing high performance games for Android (Google I/O '17)
Mobile games have better graphics and deeper gameplay than ever before.
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36.3
Notifications UX: What's new for Android O (Google I/O '17)
Android's notification system evolves with each release to better serve users as they go about staying on top of their busy lives. This year is no exception.
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26.2
Android apps for Chromebooks and large screen devices (Google I/O '17)
Play Store on Chromebooks is a game-changer for how Android apps are expected to behave on large screens and desktop form factors.
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51.2
Understanding color (Google I/O '17)
In this session you will discover why your application doesn't look the same across multiple devices and why your designer's mock looks different on your computer.
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29.8