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Опубликовано 17 июня 2014, 9:11
"Finding AwayJS"
Rob Bateman is an internationally renowned web developer and open source advocate with a passion for realtime interactive 3D. His main focus lies in and around the widely established 3D graphics engine Away3D, and the general purpose graphics framework AwayJS for native web platforms. In 2012 Rob setup The Away Foundation -- a non-profit organisation specializing in the production and maintenance of a variety of open source graphics libraries for use on the web and mobile devices. The Away Foundation's primary sponsor is Adobe Systems.
Deep dive into the latest library from The Away Foundation with project founder Rob Bateman. AwayJS is a new graphics engine for the native web, simplifying the development of rich interactive content and games in both 2D and 3D. Rob will take a tour of key AwayJS features, with accompanying demos. AwayJS uses Typescript for its codebase, allowing developers the option of coding in a typed environment -- something more suitable for complex games and application development. The session will end with a demonstration of an entire asset workflow from design assets to finished game, making use of the existing open source tool Away Builder.
Rob Bateman is an internationally renowned web developer and open source advocate with a passion for realtime interactive 3D. His main focus lies in and around the widely established 3D graphics engine Away3D, and the general purpose graphics framework AwayJS for native web platforms. In 2012 Rob setup The Away Foundation -- a non-profit organisation specializing in the production and maintenance of a variety of open source graphics libraries for use on the web and mobile devices. The Away Foundation's primary sponsor is Adobe Systems.
Deep dive into the latest library from The Away Foundation with project founder Rob Bateman. AwayJS is a new graphics engine for the native web, simplifying the development of rich interactive content and games in both 2D and 3D. Rob will take a tour of key AwayJS features, with accompanying demos. AwayJS uses Typescript for its codebase, allowing developers the option of coding in a typed environment -- something more suitable for complex games and application development. The session will end with a demonstration of an entire asset workflow from design assets to finished game, making use of the existing open source tool Away Builder.
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