What Do You See; How Do You Feel? Clinton Cargill, Visual Director at Vanity Fair
In this episode, Liam speaks with Clinton Cargill, the current visual director at Vanity Fair and former photo director at Bloomberg Businessweek.
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The Most Transformative Job in the World: Rob Giampietro, Design Director at MoMA
In this episode, Liam speaks with Rob Giampietro, Design Director at the Museum of Modern Art.
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What We Can Learn From Our Work: Liam Spradlin, Host of Design Notes
In this episode, guest host Barbara Eldredge turns the tables, interviewing regular host Liam Spradlin about his own creative journey and reflecting on the themes that unite the first 25 episodes of
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I Hate Music Videos (But I Love Making Music): Katie Garcia & Dustin Payseur, Bayonet Records
In this episode, Liam speaks with Katie Garcia and Dustin Payseur, who together run independent music label Bayonet Records.Garcia and Payseur (who also leads the band Beach Fossils) break down the
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Art as Survival: Conor Grebel, Bedtimes
In this episode, Liam speaks with Conor Grebel about how lived experiences inform and are conveyed through creative work.Our conversation traces Conor’s journey toward creative work and the
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How Machines Help Us See Ourselves: Harvey Moon, New Media Artist
In this episode, Liam speaks with new media artist Harvey Moon in his San Francisco studio.
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Vulnerability, Technology, and Art: Qianqian Ye, Artist and Creative Coder
In this episode, Liam speaks with interdisciplinary artist and creative coder Qianqian Ye in her San Francisco studio.
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The Psychedelic Spark: GMUNK, Designer/Director
In this episode, Liam speaks with Bradley Munkowitz, also known as designer/director GMUNK, unpacking Munkowitz’s scintillating psychedelic aesthetic — inspired by actual psychedelic experiences —
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Scripts - 2019 Material Design Awards
This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app.
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Trip.com - 2019 Material Design Awards
This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app.
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Ruff - 2019 Material Design Awards
This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app.
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Reflectly - 2019 Material Design Awards
This episode is part of a special series of four interviews with the winners of this year’s Material Design Awards, exploring what goes into creating an award-winning app.
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A Prompt for Creative Renewal: David Reinfurt, "A *New* Program for Graphic Design"
Design Notes is a show about creative work and what it teaches us.
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Learning From Your Virtual Twin: Kerry Murphy, Co-founder, The Fabricant
In this episode, Liam speaks with Kerry Murphy, co-founder of digital fashion house The Fabricant, to learn how ones and zeros are spun, woven, and stitched into virtual couture.
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The Magic Question for Creativity: Laurie Rosenwald, Illustrator and Author
Design Notes is a show about creative work and what it teaches us.
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The Surprising Poetry of AI: BJ Best, ArtyBots
In this episode, Liam speaks with BJ Best, a poet who teaches computers to do what humans can’t in the name of art.
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Motion Design with Epsy - 2020 Material Design Awards
This episode is part of a special series of three interviews, recorded remotely with the winners of the 2020 Material Design Awards, exploring what goes into creating an award-winning app.
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Dark Theme with KAYAK - 2020 Material Design Awards
This episode is part of a special series of three interviews, recorded remotely with the winners of the 2020 Material Design Awards, exploring what goes into creating an award-winning app.
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Theming with Moooi - 2020 Material Design Awards
This episode is part of a special series of three interviews, recorded remotely with the winners of the 2020 Material Design Awards, exploring what goes into creating an award-winning app.
34
Fashion from Another Planet: Julian Zigerli, Zürich Fashion Designer [SF Design Week]
In this episode, part of San Francisco Design Week's Digital Edition, Liam speaks with Julian Zigerli, a designer in Zürich, Switzerland creating clothing that allows everyone to decide how what
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Welcome Back to Design Notes: Season 2 Trailer
It's been a while, but Design Notes is coming back for Season 2 uncovering even more of what inspires and unites us in our work.
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Digital Anthropology: Tom Boellstorff, "Coming of Age in Second Life"
Liam speaks to Tom Boellstorff, Anthropologist and UCI Professor, whose ethnographic work in Second Life (documented in his book, Coming of Age in Second Life) provides important insights into how
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⏮️ Learning From Your Virtual Twin: Kerry Murphy, Co-founder, The Fabricant
In this episode, we revisit a conversation from Season 1 with Kerry Murphy, co-founder of digital fashion house The Fabricant.
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The Impact of Shared Space: Ignacio Ciocchini, Public Furniture Designer
Liam speaks with streetscape and public space designer Ignacio Ciocchini, who’s created much of the public furniture that New Yorkers encounter every single day – from benches that provide personal
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⏮️ How Machines Help Us See Ourselves: Harvey Moon, New Media Artist
In this episode, we revisit a conversation from Season 1 with new media artist Harvey Moon, recorded in his San Francisco studio.
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Fearless Design: Aline Borges, The Florist
Liam speaks with Aline Borges, a Zürich-based floral designer who’s made the leap from fashion coordination for magazines like Vogue and Harper’s Bazaar to independent floral design and installations.
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Coding (and Decoding) Social Spaces: Judith Donath, Founder, MIT Sociable Media Group
In this episode, Liam speaks with Judith Donath, the founder of MIT’s Sociable Media Lab, inventor of e-cards, and author of The Social Machine: Designs for Living Online.
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How Fonts Change the World: Dave Crossland, Google Fonts
Liam and Google Fonts Specialist Dave Crossland explore what digital type can teach us about digital production, emotional expression, and where we fit in the world as designers; and how – with a
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Designing Better Code: Connie Shi + Matvei Malkov, Google Material Design
Liam speaks with Googlers Connie Shi, a software engineer on Material Design, and Matvei Malkov, a software engineer on Jetpack Compose, and the trio unpack what makes coding a creative practice
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