DevGAMM

×
26.7 тыс
подписчики
3.42 млн
просмотры
1 735
видео
26 Дек 2011
создан
5 дней 36:06
Creating an ultra-portable game witthout an engine - Sos Sosowski, Game Developer, Sos
McPixel 3 was written from scratch in C and has been ported to Windows, Mac, Linux, iOS, Android, Switch, Xbox, Playstation, Windows 95, Windows NT 3.51, MS-DOS, FreeBSD, Haiku OS, Raspberry Pi
307
23 дня 1:00:10
Public Pitch (Gdańsk 2024 Edition)
Hosted by the legendary Rami Ismail, Public Pitch featured five game developers presenting their pitch decks to a panel of judges: - Alex Nichiporchik (tinyBuild) - Marcin Chyliński (Forever Seed
221
14 дней 29:39
How to effectively integrate an IP/Brand into your game - Ismael Jorge Soler (Yodo1 Games)
This talk will guide you through the process of analyzing an IP, making sure you get the most out of it to integrate into your game successfully.
211
23 дня 53:11
Game Roast (DevGAMM Gdańsk 2024 Edition)
🔥 Game experts roast games while developers defend in lightning-fast rounds. The audience picks winners, and losers gulp down wild cocktails onstage.
190
9 дней 55:11
Turning indie in turbulent times - Dino Patti & Rami Ismail
Join Dino Patti and Rami Ismail on a journey through the indie game development world in 'Turning Indie in Turbulent Times.' Explore the challenges and triumphs of indie game development as these
175
19 дней 47:21
Yesterday's Debt and Tomorrow's Dream - Ali Farha, Senior Producer, Star Stable Entertainment
Explore the insights gained from 12 years at the forefront of tech and content development in MMO game for girls. Our special focus is on how we successfully ported our game across multiple platforms.
109
2 дня 25:23
Things I Wish I Didn't Have To Do - Workflows For The Near Future - Nickole Li (Mojang Studios)
In the past, game development workflows have been mind numbing and human error prone. As new tools become available, so does the accuracy and quality of the output.
97
12 дней 33:03
Let me hear you a story... - how to collaborate with Voice Talents? - Maria Borys-Piątkowska
Writing story for a game that is supposed to have voice lines differs much as compared to subtitle-driven scripts.
86
7 дней 36:32
Recruit or Ruin:How recruitment mistakes impact your brand-Patrycja Wojciuk & Monika Michalak (8Bit)
Are you wondering why your recruitment process isn't going as planned? Or maybe you've heard rumors that it could use some improvement?
80
16 дней 26:52
Switch Helter Skelter, The Scary Story of FNAF Porting - Katleen Evers (Pingle game Studio)
Porting games to other consoles has always been and will always be a challenge. In particular when it comes to porting a famous and renowned franchise like FNAF to Nintendo Switch.
80
12 часов 22:01
The improbable choices that created 20 years of EVE Online - Bergur Finnbogason (CCP Games)
Join EVE Online’s Creative Director Bergur Finnbogason as he explores the twists and turns throughout the 20-year history of the world’s most legendary sci-fi sandbox MMO, EVE Online.
72
21 день 1:03:39
Empowering Players through Citizen Science – Attila Szantner & Bergur Finnbogason
Over the last eight years, an unlikely marriage has formed between AAA games and crowdsourced citizen science.
66
12 видео
жизньигрыфильмывесельеавтотехномузыкаспортедаденьгистройкаохотаогородзнанияздоровьекреативдетское