Android Pay everywhere: New developments - Google I/O 2016
Be the first to hear about what we've been up to since launch and the exciting new announcements we have in the works for Android Pay.
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55.8
Jetpack Compose: Debugging recomposition
A look into how debugging a performance issue in Jetsnack and how we fixed it in Jetpack Compose. Why does deferring state reads into a lambda mean composition can be skipped?
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12
DevBytes: Android 4.4 KitKat Printing API
"In this episode, we introduce the new Printing API in Android 4.4 KitKat. This API provides a simple way for developers to print to cloud-connected printers using Google Cloud Print.
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99.5
Enhancing Jetpack Compose app performance
In this video, Tomáš will demonstrate techniques for improving Jetpack Compose app performance through measurement, debugging, and strategic optimization.
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15.1
Level up with Data Binding (Android Dev Summit '18)
Data Binding has come a long way, and is now an integrated part of the Architecture Components within Jetpack, thanks to built-in observation of LiveData.
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16.5
Game On!: Turn-Based Multiplayer
Join Todd Kerpelman and Wolff Dobson as they talk about the new turn-based multi-player framework added to Play Games services for Android devices!
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66
Android Design in Action: Common UX Issues (Japanese)
今回は Android アプリでよく見かけるさまざまなデザイン上の問題を、デザイン・ガイドラインに則ってご紹介します。 デザイン・ガイドラインは絶対的な基準ではありませんが、高品質なアプリを目指す上で役に立つヒントが詰まっており、Android アプリの UI/UX デザインにあたってまず参考にしていただきたい資料です。詳しくは d.android.com/design
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59.8
Now in Android: 101 - Android 15 Developer Preview 2, #TheAndroidShow, the Google I/O date, & more!
Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
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15.9
Your app, their home screen: Widgets (Android Development Patterns S2 Ep 2)
If you want your app to get noticed, you gotta get in the game. The Widget game, that is. ( developer.android.com/design/p...) Widgets are literally a window into your app.
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44.5
Building an Android Instant app (Google I/O '17)
In this technical session, we will deep dive into the development of instant apps, introducing new concepts and tools available for developers.
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32.3
Android origami fold-along
Grab some paper and fold along as we create an Android logo origami.
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15
Modern WebView best practices (Android Dev Summit '18)
Join the WebView team as they share the best and worst practices through many years and discuss how to use support library to promote best practices.
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31.6
A window into transitions - Google I/O 2016
Motion helps guide your users through your app by providing hierarchy and spacial relationships.
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24.5
Android Design in Action: Beautiful Design Summer 2013 Highlights
Join Nick Butcher, Adam Koch and Roman Nurik as they discuss various elements of Android Design.
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53.9
What's new in the support library - Google I/O 2016
Compatibility with older versions of Android is a must-have for most applications.
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41.2
Reified - Kotlin Vocabulary
Generic parameters are a great way to provide type safety, but can be limiting when accessing type info.
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10.3
Behind the scenes with Gemini Nano and AICore
In this segment in #TheAndroidShow, we’re taking you behind the scenes with Gemini Nano, Google’s most efficient model built for on-device tasks, and AICore, Android’s system service for on-device
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44
What great quality looks like on Google Play
Google Play rewards high quality apps and games with better visibility and access to the most impactful treatments across the lifecycle.
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38.3
Material You: Applying dynamic color to your app and brand
Material You is enabling a new level of individuality across interfaces. But how does dynamic color interact with the distinct brand expression in your app?
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24.1
Now is the time: What's new with Wear | Session
Get an overview of all that's new for Google's smartwatch platform.
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22.1
Developing for Android 6.0 Marshmallow (100 Days of Google Dev)
The Android M Developer Preview now includes the Final SDK and near final device images and emulators.
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33.5
Kotlin: Simplifying APIs with coroutines - MAD Skills
If you're a library author, you might want to make your Java-based or callback-based libraries easier to consume from Kotlin using coroutines and Flow.
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20.6
Advanced Espresso - Google I/O 2016
Automated UI testing is not an easy matter. With Espresso, a UI testing framework for Android, we are helping developers raise the bar for app quality.
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29.9
Android apps for Chromebooks and large screen devices (Google I/O '17)
Play Store on Chromebooks is a game-changer for how Android apps are expected to behave on large screens and desktop form factors.
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51.2
The Room in the house (Android Dev Summit '18)
Room is Android's persistence library that provides an abstraction layer over SQLite to allow for more robust database access while harnessing the full power of SQLite.
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22.8
Jagex - bringing Runescape from PC to mobile
Watch Phil Mansell - CEO and John Colgrave - Producer, discuss how they brought Runescape Old School, a longstanding PC franchise with a huge community following, to mobile and how they've
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21.8
Overview of Accessibility in Android
Tune into this episode of Accessibility on Android to learn about the different configurations and features found in the accessibility settings and why a person may use them.
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37.8
Android themes & styles demystified - Google I/O 2016
Themes and styles are the bedrock of styling your Android UI, but do you know how they work?
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36.4
Google Play PolicyBytes - July 2024 policy updates
Payal, Product Marketing Manager for Android and Google Play, shares important updates from our July 2024 Google Play policy announcements.
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20.7
Google Play Policy - Intellectual Property (IP)
When developers copy someone else’s work, it hurts users and the developer community.
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44.4