Navigation: Navigating between modules - MAD Skills
Welcome back to the third episode of the second MAD Skills series on Navigation.
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16.9
Google Play Policy - Impersonation
When developers impersonate someone else’s app or deceive users, it hurts them and the overall developer ecosystem.
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36
Build beautiful Android widgets with Jetpack Glance
Discover how to use your Compose skills and Jetpack Compose to create high-quality widgets, which are small pieces of an application that can run on a user's home screen (and will soon be available
28 886
28.6
Android Design in Action: Onboarding Experience
Join Nick Butcher, Adam Koch and Roman Nurik as they discuss various elements of Android Design.
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46.5
Building Android apps for the Chrome OS ecosystem (Google I/O'19)
Learn why you should consider Chrome OS when developing Android apps and new features you can target.
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50.1
What's new in Kotlin for Android
Discover exciting updates coming to Kotlin for Android developers this year, including the upcoming K2 compiler, using KTS for Gradle build scripts, improvements in Kotlin Symbol Processing, and
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15.7
Android Developer Story: Homage finds success on Google Play with Start on Android
The Start on Android program aims to identify the highest potential Android startups earlier in their lifecycle and provide tools, perks, and guidance to help them find success.
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27.4
Removing unused code (Android Performance Patterns Season 4 ep7)
Third party libraries can be some serious time savers for Android development. They allow us to do awesome things in our app without having to write any of the functionality ourselves.
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38
What’s new in Android Studio Iguana
Struggling with sluggish app performance, frustrating crashes, and dependency headaches?
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17.4
Motion Layout: Building a collapsible header - MAD Skills
Welcome to the 4th episode of the Motion Layout series for MAD Skills. In this video, Sean will demonstrate how you can build a collapsible toolbar using Motion Layout.
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18.8
Connect to the internet - Android Basics in Kotlin
Welcome to unit 4 of Android Basics in Kotlin. This unit is focused on helping you build applications that can get data from the internet.
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52.6
AndroidX Webkit
Join Laís Minchillo as she discusses what AndroidX Webkit is, what it can do, and how you can utilize it to build better apps.
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16.5
DevBytes: Connecting to Google Play services with GoogleApiClient
Learn how to connect to Google Play Services so that you can access great APIs for games, authentication, app state, location, G+, wallet, and much more.
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71.4
Introducing the new Data safety section in Play Console
The new Data safety section in Google Play gives developers a transparent way to show users if and how they collect, share, and protect user data, before users install an app.
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26.4
How to optimize media streaming with ExoPlayer
This workshop guides you through using the new Jetpack Media3 APIs to build a simple media app using ExoPlayer for progressive and adaptive streaming playback.
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26
How to build Modern Android App Widgets in Android 12
Widgets have been part of the Android core experience for a long time. They serve millions of apps to increase their users' app engagement from within the home screen.
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25.1
Android Developers 21 for ‘21
21 for ‘21 is a collection of the most watched Android Developers videos from this year. With powerful performances from your favorite developers, you won't want to miss it.
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11.4
What is Android Enterprise?
A quick introduction to Android Enterprise, what it is, and how it can help your business.
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24.4
User acquisition and tracking on Google Play
Get new users & understand your acquisition channels on Google Play. This video will help you learn: How users are discovering your app on Google Play and how your acquisition channels perform.
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65.7
Best practices for Android Audio (Google I/O '17)
Don't believe the hype...high-performance audio on Android is possible. We’ll share tips and tricks you can apply immediately, and we'll demonstrate real apps that use them.
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33.8
Data classes - Kotlin Vocabulary
In this episode of Kotlin Vocabulary, Florina will discuss advantages of data classes, the restrictions, and we’ll take a look under the hood at how they’re implemented.
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10.1
Android Jetpack: What’s new in Android Support Library (Google I/O 2018)
Get to know AndroidX -- the new name and packaging for the Android Support Library -- the foundation for Android libraries in Jetpack, and learn about features available in the 1.0.0 release.
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26.9
Build the new, modular Android App Bundle (Google I/O '18)
An in-depth, technical look at the new modular approach to Android development including how it works, why it’ll help your development, and how to adopt the new format: the Android App Bundle.
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29.4
In-app updates (Android Dev Summit '19)
Play's In-app updates API lets you prompt users to update your app while they are using the app, launched at Google I/O this year.
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28
Android GSI for developers (Android Dev Summit '19)
With Android 10, GSI has gone through a full release cycle.
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55.7
Kefir: Achieving global success on Google Play
Kefir is a Russian game developer, known for games like Russian Prison, Metro 2033, Eastern Front and Last Day on Earth.
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16.6
Release management: Successful launches and updates on Google Play (Google I/O '18)
Learn about the latest changes to release tools in the Google Play Console enabling fast and safe release rollouts.
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56.2
Android vitals: Debug app performance and reap rewards (Google I/O '18)
Learn about Android vitals and improved tools in the Play Console and Android Studio to help improve your app quality.
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53.3
App Launch time & Activity creation (Android Performance Patterns Season 6 Ep. 2)
As developers, there’s nothing we like more than an amazing Activity that delights and entertains our users.
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21.9