What's new in Google Play at I/O 2017 (Google I/O '17)
Hear about everything that is new with Google Play at I/O 2017. Google Play helps developers around the world build successful businesses with their apps and games.
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46.8
Kotlin and Jetpack API: Live Q&A - MAD Skills
Welcome to the live Q&A of the Kotlin and Jetpack APIs for MAD Skills series hosted by Android Developer Relations Engineer Chet Haase.
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11.3
UXD: What is User Context and Why Does it Matter?
This episode of User Experience Design for Developers distills user research data to show you how people use their devices, and what expectations they have from them, and how this changes with their
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69.4
How to manage native C++ memory in Android (Google I/O '17)
Android native applications typically use Java objects that "own" C++ objects.
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Navigation: SafeArgs - MAD Skills
Welcome to the third episode in the Navigation series.
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15.1
OnSwipe - Motion Tags #5
On today’s episode of the Motion Tags series, we will talk about OnSwipe. OnSwipe is one of the most powerful features in Motion Layout.
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15.8
Android Textual Layout (Android Dev Summit 2015)
Recent versions of Android have significant advances in typographic sophistication, including automatic hyphenation, balanced and optimized paragraph layout, OpenType features, support for dozens of
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61.8
ConstraintSet + Constraint - Motion Tags #2
On today’s episode of the Motion Tags series, we will talk about ConstraintSet and Constraint. Stay tuned for our next episode on Transition!
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15.9
Bundling an app in an instant (Android Dev Summit '18)
Android App Bundles and Instant Apps are converging. Does that mean you can instantiate an app bundle? Or would you rather bundle an instant app? How does that work?
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What's new in Android testing tools | Session
Testing is a critical component within the development lifecycle—it helps build confidence in your product and leads to a higher quality experience for your users.
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Smaller Serialized Data (Android Performance Patterns Season 4 ep15)
For mobile applications, serialized data is a large, and constant chunk of information that you pull from your servers.
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19.4
Google Play Games for PC
Watch the full video → goo.gle/3JtWCdi Android Game Dev Show → goo.gle/the-game-show Subscribe to Android Developers → goo.gle/AndroidDevs #Featured #Game #Tools
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Google Cast & Android TV: Building connected experiences for the home - Google I/O 2016
Platforms like Google Cast and Android TV are making it even easier for consumers to connect with their favorite entertainment in the living room.
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62.8
Android Developer Story: BabyBus expands into international markets on Google Play
BabyBus, a developer of kid’s educational games, has over 150 million downloads in total and has 12 different language versions of the app.
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79.9
Building an adaptive layout with SlidingPaneLayout
Learn how to add a list and detail layout to a View-based app with SlidingPaneLayout.
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26.2
Ice Cream Sandwich at the 2012 UX Awards, Parsons School of Design
Clip reel shown to the audience at the 2012 User Experience Awards hosted at the Parsons School of Design.
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19.2
Now in Android: 18 - Android 11, #Android11: The Beta Launch Show, articles, codelabs, and a podcast
Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
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12.1
Bird detection with TensorFlow Hub & ML Kit
Hoi from the Android Machine Learning team is here to talk with you about TensorFlow Hub and Google ML Kit!
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19.2
UXD: LeanUX Measurement - Qualitative and Quantitative
This episode of User Experience Design for Developers introduces you quantiitative vs qualitative measurement in the Lean UX process, and when to use either or both, in order to validate assumptions
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34.2
Streaming media with ExoPlayer - Google I/O 2016
Watching video and listening to audio files are among the most popular activities on Android mobile devices and smart TVs.
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46.8
What’s new in automotive (Google I/O '18)
This session will cover recent developments in automotive, discuss why automotive is a crucial area for developers, and show an exciting preview of what's ahead.
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55.3
PlayBytes: App Visibility and Search
Check out some helpful tips about getting discovered on Google Play search.
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67.7
Adapting your apps for Android 11 privacy changes
Privacy continues to be a priority in Android 11. This presentation will help you understand privacy related changes and how to make your app compatible.
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20.5
Nested scrolling | Jetpack Compose Tips
Scrolling can be a valuable tool for making fun and delightful apps!
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7.9
Introduction to WorkManager basics - Android Basics in Kotlin
Welcome to Unit 6 of Android Basics in Kotlin. In this pathway, we will expand on what you have learned in this course by using the WorkManager library from Android Jetpack.
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Recording a sound with Oboe
In the previous videos, you have learned how the Oboe library makes it easy to play low latency audio, now Don will demonstrate how you can set up low latency streams for recording.
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Material Design Components: Material Motion - MAD Skills
In this session, Material Design Developer Advocate Nick Rout will show you how to implement Material Motion in your Android app, by adding and customizing transition patterns — container transform
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13.2
Minimizing Asset Payload (Android Performance Patterns Season 4 ep5)
No matter how aggressively you’ve optimized your networking code for performance, there’s still a huge problematic performance issue that you haven’t seen: Bloated asset files.
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27.5
Google Location Services on Android
If your Android app knows the user's location and activity, it can offer the most relevant help in the moment.
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81.4