Gingee Games: Practics of Cross Platform Development with Gingee (case study) (DevGAMM Moscow 2014)

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Опубликовано 17 июня 2014, 9:11
"Practics of Cross Platform Development with Gingee (case study)"

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Moshe Maman is the technological manager and lead architect of Gingee's cross-platform development solutions. He have designed and programmed dozens of applications and games for both mobile web and desktops in both client and server side. Moshe contributes innovation and creativity to Gingee as he is also a world-known musician and composer who have released over 7 albums and preformed worldwide. He's scientific and mathematical side comes from being a Technion graduate in physics.

Creating a game for mobile and social platforms has been a tedious process that burns a lot of time and resources of a company's pipeline. If you are still working on a single OS or you have several teams developing your games, this is the session for you. We will case study and show how it is possible to create a game for multiple platforms while using a single code and assets base thus making it much more manageable, utilizing the minimal possible man power and saving a lot of money.
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