Microsoft Research

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330 тыс
подписчики
50.4 млн
просмотры
9 254
видео
24 Окт 2008
создан
18.08.16 3:05
Techfest Demo: 3D Photo-Real Talking Head
We propose a new 3D photo-real talking head with a personalized, photo realistic appearance. Different head motions and facial expressions can be freely controlled and rendered.
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18.08.16 17:40
The Future of Looking Back
Most of us possess physical objects or heirlooms which connect us to our past and which provoke us to think about how we may someday pass on our own treasured objects to those we care about.
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18.08.16 13:03
Why do we Build Data Centre Clusters Like We Do?
This talk will we will challenge the conventional wisdoms of how we build data center clusters.
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18.08.16 3:11
Kinect Identity: Player recognition in Xbox
Introducing how Kinect performs player identity recognition in Xbox, what we call 'Kinect Identity.' A primary challenge in developing a natural user interface for the Kinect is how to seamlessly
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32.6
18.08.16 7:36
Time Series Foundation Intro
A quick guided introduction into key features of Time Series Foundation (TSF) - an open .NET toolset for exploring and prototyping new algorithms in time series analysis and forecasting.
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18.08.16 12:46
Craig Mundie kicks off Microsoft ResearchΓÇÖs global 20th anniversary celebration in Beijing
Craig Mundie, Microsoft chief research and strategy officer, kicked off Microsoft ResearchΓÇÖs global 20th anniversary events at Microsoft Research Asia in Beijing, China.
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18.08.16 4:15
HoloDesk - Direct 3D Interactions with a Situated See-Through Display
HoloDesk is a novel interactive system combining an optical see through display and Kinect camera to create the illusion that users are directly interacting with 3D graphics.
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18.08.16 14:16
Teen Privacy Strategies in Networked Publics
Microsoft Researcher danah boydΓÇÖs research looks at the myths surrounding teens and privacy and the ways different teens reconcile technology with their public and private lives.
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18.08.16 6:00
Augmented Projector
Handheld projector systems have the potential to enable users to dynamically augment environments with digital graphics.
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18.08.16 11:06
Conspicuous and Authentic: Fashion Blogs, Style, and Consumption
Microsoft Researcher Alice Marwick explores the global fashion blogging subculture and what motivates the people interacting in this community.
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18.08.16 1:45
Kinect-based Gesture Controlled Media Player
This interactive demo illustrates a real-time gesture recognition system that is based on machine learning and running on top of the Kinect full body skeletal tracking pipeline.
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18.08.16 8:18
Lintao Zhang showcases Tiger, BingΓÇÖs next-generation index serving platform
Microsoft Research Asia senior researcher Lintao Zhang explains ΓÇ£Tiger,ΓÇ¥ the next-generation index serving platform for Bing, and shows a video describing the collaboration between Microsoft
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18.08.16 4:20
Vermeer: Direct Interaction with a 360-Degree Viewable 3D Display
Vermeer is a novel interactive 360┬░ viewable display suitable for a tabletop form factor.
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18.08.16 11:06
Conspicuous and Authentic: Fashion Blogs, Style, and Consumption
The theory of conspicuous consumption is people buy goods to display their status and wealth to other people.
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18.08.16 4:04
Xin Tong shows live demo of Kinect-based Object Digitization
Microsoft Research Asia senior researcher Xin Tong performs a live demonstration of the Kinect-based Object Digitization technology enabling the creation of 3-D objects based on just a couple of
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18.08.16 1:10:12
Aaron Hertzmann - Non-Photorealistic Rendering and the Science of Art
Non-Photorealistic Rendering describes algorithms for creating images and animations inspired by traditional media for art and illustration. I will present some of my work in this area.
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18.08.16 1:04:17
Rama Chellappa - Compressive Sensing: Is It the Next Best Hope for Computer Vision?
Since the early 1970s, computer vision researchers have relied on concepts from physics, mathematics, and statistics to develop new approaches for many computer vision problems.
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18.08.16 7:47
KinectFusion HQ
We present KinectFusion, a system that takes live depth data from a moving depth camera and in real-time creates high-quality 3D models.
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18.08.16 1:08:17
Andrew Zisserman - Human Focussed Video Analysis
Determining the pose and actions of humans is one of the central problems of image and video analysis.
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18.08.16 58:48
Jens Rittscher - Perils of Developing Quantitative Methods for Biomedical Imaging Applications
By providing data sets like the PASCAL Object Recognition Database Collection and other similar data sets the computer vision community has provided an accepted benchmark that clearly defined a
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18.08.16 3:58
Kinect-based Object Digitization
The Kinect-based Object Digitization project enables the creation of 3-D objects based on just a couple of snapshots.
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18.08.16 1:04:29
Alyosha Efros - Are Categories Necessary for Recognition?
The use of categories to represent concepts (e.g., visual objects) is so prevalent in computer vision and machine learning that most researchers don't give it a second thought.
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18.08.16 7:57
Microsoft Research Asia: 10 Years
Microsoft Research Asia: 10 Years
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18.08.16 48:28
Pascal Fua - Modeling Deformable Surfaces from Single Videos
Without a strong model, 3-D shape recovery of non-rigid surfaces from monocular video sequences is a severely under-constrained problem. Prior models are required to resolve the inherent ambiguities.
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18.08.16 3:47
Bill Gates Congratulates Microsoft Research Asia on Turning 10
Bill Gates Congratulates Microsoft Research Asia on Turning 10
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18.08.16 0:50
Motion Data Acquisition
Motion Data Acquisition
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18.08.16 4:57
.NET Gadgeteer
Microsoft .NET Gadgeteer is an open-source toolkit for building small electronic devices using the .NET Micro Framework and Visual Studio or Visual C# Express (the free C# development environment).
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18.08.16 1:01:32
M. Pawan Kumar - Self-Paced Learning for Specific-Class Semantic Segmentation
Algorithms for learning the parameters of latent variable models are prone to getting stuck in a bad local optimum.
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18.08.16 1:04:37
Ram Nevatia - Activity Recognition by Structured Models Learned from Small Set of 2D Video Examples
Activity recognition in videos is a key task in video content extraction; it is needed for applications such as monitoring and alerts, content-based indexing and human-computer interaction.
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18.08.16 59:23
Manik Varma - Learning to Re-rank: Query-dependent Image Re-ranking using Click Data
Our objective is to improve the performance of keyword based image search engines by re-ranking their baseline results. We address three limitations of existing search engines in this paper.
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