Play testing made easy on Stadia

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Опубликовано 15 марта 2022, 17:03
Stadia's infrastructure and tooling make it easy to test your gameplay, no matter where you or your team work. Our package system allows the distribution of nightly builds that your entire team can launch and test instantly. Additionally, our new and improving TestHub offers an in-depth overview of play sessions through the collection of real-time performance statistics, log files, profiler traces, and potential crashes. All of this data can be easily and securely shared throughout your team.

The versatility and security of the package system and our playtesting technology allows teams to release content to a specified audience instantly, in order to test features or prepare for launch. In this session, we show the ways your teams can use our infrastructure to help increase efficiency and build better games.

Speaker: Ryan Bartley

Watch more:
Cloud Games and Infrastructure Track → goo.gle/gamedevsummit-cloudinf...
All Google for Games Developer Summit Sessions → goo.gle/gamedevsummit-all22

Subscribe to Google Developers → goo.gle/developers

#GoogleForGames


product: Stadia - General; event: Google for Games 2022; fullname: Ryan Bartley; re_ty: Publish;
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