A Quick Guide to Intel's Ray-Tracing Hardware | GDC 2022 | Intel Software

3 633
15.3
Intel Software258 тыс
Опубликовано 27 апреля 2022, 20:51
This session walks you through how Intel's ray-tracing hardware architecture works and why it has been designed with a path-tracing future in mind. It explains good shaders programming practices for ray-tracing shaders. Finally, it looks at how to best drive bounding volume hierarchy (BVH) construction on Intel® Arc™ graphics.

Graphics Research Samples Library: intel.com/content/www/us/en/de...

About Intel Software:
The Intel® Developer Zone encourages and supports software developers that are developing applications for Intel hardware and software products. The Intel Software YouTube channel is a place to learn tips and tricks, get the latest news, watch product demos from both Intel, and our many partners across multiple fields. You'll find videos covering the topics listed below, and to learn more, you can follow the links provided!

Connect with Intel Software:
Visit INTEL SOFTWARE WEBSITE: intel.ly/2KeP1hD
Like INTEL SOFTWARE on FACEBOOK: bit.ly/2z8MPFF
Follow INTEL SOFTWARE on TWITTER: bit.ly/2zahGSn

INTEL SOFTWARE GITHUB: bit.ly/2zaih6z
INTEL DEVELOPER ZONE LINKEDIN: bit.ly/2z979qs
INTEL DEVELOPER ZONE INSTAGRAM: bit.ly/2z9Xsby
INTEL GAME DEV TWITCH: bit.ly/2BkNshu

#intelsoftware #gamedev #gdc2022

A Quick Guide to Intel's Ray-Tracing Hardware | GDC 2022 | Intel Software
автотехномузыкадетское