GDC 2022 - A Guided Tour of Blackreef: Rendering Technologies in Deathloop

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Опубликовано 24 января 2025, 14:37
In this talk you will learn how Arkane Lyon was able to depict the deadly beauty of Blackreef thanks to their proprietary Void engine, freshly ported to DirectX® 12 and full of amazing features.

Particular attention will be paid to the challenges of adding ray-tracing to the engine in an efficient manner, and how Deathloop's multiple technology advancements compare to their previous title.

Details will be provided on how Arkane and AMD worked closely together to integrate technologies and optimizations to make the game run smoothly on all platforms.

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Slides: gpuopen.com/gdc-presentations/...

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