NVIDIA Maximus increases particle simulation exponentially in Autodesk Maya 2012

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Опубликовано 11 ноября 2011, 23:30
Read more about NVIDIA Maximus on the blog: bit.ly/tpfcpC
Please note that this is a technology demonstration and not a product. Wil Braithwaite, an applied engineer at NVIDIA, shows how NVIDIA Maximus technology can greatly improve the workflow for professionals developing visual effects.
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