Microsoft Research Faculty Summit 2005 — Gaming for Computer Science Instruction

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Опубликовано 7 сентября 2016, 16:08
This brown bag session focuses on computer gaming concepts and assets to enhance the declining interest in computer science. John and Josh will discuss current trends in gaming and academia and provide examples from CMU, which includes a supporting NSF paper that shows the power of a virtual environment (ALICE) to entice CS students to do better and stay in class. (Talk will include a demo of ALICE.)
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