The Design and Development of High-End Collectible Toys

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Опубликовано 22 октября 2016, 16:18
We meet Klim Kozinevich, who runs Bigshot Toyworks, a design firm that works with companies like Sideshow Collectibles, Mondo, and KidRobot to develop and produce high-end collectible figures. At New York Comic Con, we chat with Klim about what goes into the making of toys like Mondo's Iron Giant and Sideshow's StarCraft II Raynor figure.

Learn more about Bigshot Toyworks' projects here: bigshottoyworks.com

Shot by Adam Isaak and edited by Joey Fameli
Music by Jinglepunks

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